01 Quick starts
QUICK STARTS replace traditional throw-ins, free kicks, and corner kicks.
How to play
From the SpeedFutbol site. The full game rules and tournament scoring are linked below.
QUICK STARTS replace traditional throw-ins, free kicks, and corner kicks.
SK QUICK STARTS replace traditional goal kicks, and restarts after a goal is scored.
Unlimited substitutions. Teams can adjust their lineup on the fly to keep momentum.
Teams can score 1 point goals and 2 point goals (High Press Goals). A 2 point goal is awarded when all players are in the attacking half when the goal is scored.
PK SHOOTOUTS are awarded when the opposing team has too many players on the field, a defender heads the ball or commits a foul in the SK area, and when the game ends in a tie.
There are no offsides. Players can position themselves without being penalized for offside.
If a player uses their head, the opposing team is awarded a QUICK START at the point of the header, or a PK SHOOTOUT if a defender heads the ball in their own SK area.
Game format


Full rules
Official game rules as of August 1, 2026, and the tournament scoring system.