SpeedFutbol

How to play

Seven key rules

From the SpeedFutbol site. The full game rules and tournament scoring are linked below.

01 Quick starts

QUICK STARTS replace traditional throw-ins, free kicks, and corner kicks.

02 SK quick starts

SK QUICK STARTS replace traditional goal kicks, and restarts after a goal is scored.

03 Substitutions on the fly

Unlimited substitutions. Teams can adjust their lineup on the fly to keep momentum.

04 Scoring

Teams can score 1 point goals and 2 point goals (High Press Goals). A 2 point goal is awarded when all players are in the attacking half when the goal is scored.

05 PK shootout

PK SHOOTOUTS are awarded when the opposing team has too many players on the field, a defender heads the ball or commits a foul in the SK area, and when the game ends in a tie.

06 No offsides

There are no offsides. Players can position themselves without being penalized for offside.

07 No heading

If a player uses their head, the opposing team is awarded a QUICK START at the point of the header, or a PK SHOOTOUT if a defender heads the ball in their own SK area.

Game format

Field and roster

  • Team roster size is a minimum of 6 players and a maximum of 8 players.
  • A maximum of 4 players are on the field at any time, including a designated sweeper-keeper (SK).
  • Field size: width 20-22 yards. Length 30-32 yards.
  • Goal size: width 8 feet. Height 4 feet.
  • Ball: size 4 futsal.
4 v 4 setup with a sweeper-keeper, three outfield players, and a maximum squad of 8
4 v 4, including the sweeper-keeper. Maximum squad size is 8.
Field dimensions, SK area, halfway line, benches, and entry gates
Field size, SK area, goals, benches, and the entry and exit gates.

Full rules

Game and tournament

Official game rules as of August 1, 2026, and the tournament scoring system.